- #QUAKE 4 PC GAMING WIKI INSTALL#
- #QUAKE 4 PC GAMING WIKI MOD#
- #QUAKE 4 PC GAMING WIKI UPDATE#
- #QUAKE 4 PC GAMING WIKI MODS#
Any key or button pressed before another acts as a modifier for the next one. The system is not restricted to the usual modifier keys ALT, CTRL or SHIFT. If you bind one action to Space and another another to LCTRL + Space and a third one to LALT + LCTRL + Space, only one of them will be triggered when Space is down, depending on the state of LCTRL and LALT. Modifier bindings can be created by just using the corresponding key combinations.
#QUAKE 4 PC GAMING WIKI MOD#
However, the mod always uses the physical keys as they were used during the creation of the binding, independent of the name that is displayed. This is because the names are automatically translated based on the keyboard layout by using a Windows function. In case of the keyboard there might be a discrepancy between the key that was pressed and the one that is displayed. The system purposefully does not restrict conflicts, so multiple actions can be bound to the same key. The GUI allows the binding of an action to an arbitrary combination of keys and buttons on the keyboard, the mouse or an XInput compatible controller.
This is the only way to load multiple (conflicting) files.
#QUAKE 4 PC GAMING WIKI INSTALL#
Just create a corresponding folder in the install directory of the mod. The mod will also automatically load all DLLs regardless of their names in a dinput_Remote sub-directory. Using this method will lead to an error if the renamed DLL is not itself a dinput.dll. Just rename the DLL you want to load accordingly. The mod will load another dinput.dll automatically if it has the name dinput_Remote.dll.
#QUAKE 4 PC GAMING WIKI MODS#
Note that there might still be compatibility issues between the different fixes, mods or injectors that have nothing to do with the loading process. To increase the compatibility with other mods or injectors that are using a wrapper DLL, this fix offers two methods for remote loading of additional files.
#QUAKE 4 PC GAMING WIKI UPDATE#
If you are having problems starting the program, you can download the required version either through a recommended Windows update (Windows 7 and later) or at Microsoft here. NET Framework 4.7.1 to work which should already be installed on most systems. If you lack the trust in random people on the internet - and I would not blame you - feel free to use a meta online virus scanner like VirusTotal to verify the file. In that case, it might be necessary to add an exception rule to the scanner. Since this mod consists of an executable DLL file that uses "hacking techniques" such as injection and hooking, it could be classified as malicious by antivirus software. There are currently no known issues with the mod.
Note that the GUI is for configuration only and does not have to be running for the mod to work. The mod does not make any permanent changes to the game or to Windows and can easily be removed. This mod is designed for the latest, fully patched versions of Quake 4 and might not work when used with older or otherwise modified executables.